Film Animals Vehicle Upgrades: Confirmed Options and How to Pick Your First
Film Animals lets you upgrade your safari car mid-run, but recorded gameplay confirms only a few options: armored bumper, reinforced tires, steel bumper and a four-seat expansion. See what is verified and how to pick your first upgrade.
Upgrading your safari car in Film Animals is real, and it's reachable during a normal run — one duo noticed the option mid-safari with their running income sitting at about 1,000. The upgrades gameplay actually shows are an armored bumper and reinforced tires (both displayed as locked in that session), a steel bumper one player had already bought, and a four-seat expansion performed by a second creator. The only effect any recorded footage confirms is visual: the steel bumper changed how the car's front end looks. No recording shows a price, a stat change, or enough working options to rank — so lock state and affordability are your first two practical filters.
How car upgrading works
The upgrade option appears during play, not from a menu locked away at the main screen. In one recorded session, as the duo's income from filming ticked up past 1,000, one of them spotted it: "We can upgrade, Bang." The 1,000 figure is just when they noticed it, not a stated unlock threshold.
Upgrades also stick. A second creator driving into the danger zone in a later session noted, "I already upgraded the car since the last part" — so at least in his series, the purchase carried over between recordings rather than resetting.
One distinction matters when you read about "upgrades": the bumper-and-tires entries and the seat expansion are two different changes. The seat modification was never shown inside the upgrade menu on film, so whether it belongs to the same list is unverified. What's certain is that the car's configuration can be changed by the player with a countable result — the creator added seats one by one and counted, "There are 4 seats in total now."
Every upgrade seen in gameplay
| Upgrade entry | What recorded gameplay confirms | State on film |
|---|---|---|
| Armored bumper | Named in the upgrade menu; no effect shown | Displayed locked; a purchase attempt didn't go through |
| Reinforced tires | Named in the upgrade menu; no effect shown | Displayed locked |
| Steel bumper | Bought by one player; the vehicle's front end visibly changed | Owned — the price never appeared |
| Four-seat expansion | Car modified to hold 4 seats total, used to carry passengers | Confirmed change; the menu it was made in wasn't filmed |
This is every upgrade visible in the available footage, not a confirmed complete list — the menu was only glimpsed in passing.
What the steel bumper actually changes
The one completed purchase on record belongs to the duo's session. When one player wanted the armor and asked his partner to buy it, the buy didn't go through — and the partner explained why he wasn't buying: "I've already bought this steel bumper, Bang." They checked the car, and the confirmation was on screen: the front end looked different, and the reaction was "Wow, it looks cooler, guys."
That look change is the entire documented effect. If you buy an upgrade, the change you're guaranteed to see is what it does to the vehicle's appearance — judge any further benefit in your own game.
Choosing what to buy first
No recorded footage ranks these upgrades, so the honest first-purchase process is the one the recorded players themselves used — checking locks and money before committing:
- Open the upgrade option during a run and read every entry's name and lock state.
- Set locked entries aside — nothing on film shows what unlocks the armored bumper or reinforced tires, so don't plan a build around them yet.
- Among unlocked entries, check the price in your own menu before buying. No recording ever shows an upgrade cost, even though the option itself was reachable with income around 1,000.
- After buying, look at the car to confirm the change took, the way the recorded player admired his new bumper.
- If a purchase fails, don't assume a rule from it. The one recorded failed buy — the armor — could have been blocked by funds, prior ownership, or the lock; the video doesn't show which.
Money is the other gate on all of this. If your budget is what's holding you back, earning faster is its own topic, and a few active codes can help top up funds along the way.
Limits worth knowing before you spend
- Names are not effects. "Armored bumper" and "reinforced tires" suggest protection and grip, but no recording demonstrates what either one changes — don't buy on the name alone and assume a stat.
- The menu isn't fully mapped. Only two entries are named on film, and the path to the seat expansion was never shown, so expect to poke around your own menus.
- Names and lock states are version-sensitive. If your upgrade menu looks different from the one described here, recent updates are the first place to check.
Once you've settled your first purchase, the Film Animals vehicle guide covers how the car itself handles on a safari — useful context for deciding whether speed and capacity upgrades deserve your next batch of cash.
Related Guides
Vehicle Guide: Driving, Passengers and Repairs
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Money Guide: Earn Cash and Spend It
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Game Updates
Catch up on confirmed Film Animals game changes, newest first.
